Message ID | 20231102222933.2758532-1-adrian.freihofer@siemens.com |
---|---|
State | New |
Headers | show |
Series | [v8] docs: cover devtool ide | expand |
Hi Adrian Many thanks for this update! Just a few more comments and suggestions... On 02.11.23 at 23:29, Adrian Freihofer wrote: > Cover the new devtool ide plugin in the extensible sdk section. > > Many thanks to Enguerrand de Ribaucourt for his re-view and > contributions. > > Signed-off-by: Adrian Freihofer <adrian.freihofer@siemens.com> > --- > documentation/sdk-manual/extensible.rst | 121 +++++++++++++++++++++++- > 1 file changed, 120 insertions(+), 1 deletion(-) > > diff --git a/documentation/sdk-manual/extensible.rst b/documentation/sdk-manual/extensible.rst > index 355c6cb0e4a..21eff792a27 100644 > --- a/documentation/sdk-manual/extensible.rst > +++ b/documentation/sdk-manual/extensible.rst > @@ -63,6 +63,8 @@ their own pros and cons: > need to provide a well-functioning binary artefact cache over the network > for developers with underpowered laptops. > > +.. _setting_up_ext_sdk_in_build: > + > Setting up the Extensible SDK environment directly in a Yocto build > ------------------------------------------------------------------- > > @@ -230,13 +232,15 @@ all the commands. > See the ":doc:`/ref-manual/devtool-reference`" > section in the Yocto Project Reference Manual. > > -Three ``devtool`` subcommands provide entry-points into development: > +``devtool`` subcommands provide entry-points into development: > > - *devtool add*: Assists in adding new software to be built. > > - *devtool modify*: Sets up an environment to enable you to modify > the source of an existing component. to let you modify? This sounds lighter. > > +- *devtool ide*: Generates a configuration for an IDE. > + > - *devtool upgrade*: Updates an existing recipe so that you can > build it for an updated set of source files. > > @@ -614,6 +618,121 @@ command: > decide you do not want to proceed with your work. If you do use this > command, realize that the source tree is preserved. > > +Use ``devtool ide`` to generate a configuration for the IDE > +----------------------------------------------------------- > + > +``devtool ide`` automatically configures IDEs for cross-compiling and remote debugging. > +To make sure that all parts of the eSDK required by the generated IDE configuration are > +available, ``devtool ide`` uses bitbake in the background to bootstrap the SDK. BitBake > + > +#. *Recipe mode*: Generate the IDE configuration for a workspace created by ``devtool modify``. > + > + In order to use the tool, a few settings must be made. "make a setting" sounds fuzzy. What about "a few variables must be set"? > + As a starting example, the following lines of code can be added to the ``local.conf`` file:: > + > + # Build the companion debug file system > + IMAGE_GEN_DEBUGFS = "1" > + # Optimize build time: with devtool ide the dbg tar is not needed > + IMAGE_FSTYPES_DEBUGFS = "" > + > + # ssh is mandatory, no password simplifies the usage > + EXTRA_IMAGE_FEATURES += "\ > + ssh-server-openssh \ > + debug-tweaks \ > + " > + > + # Remote debugging needs the gdbserver on the target device > + IMAGE_INSTALL:append = " gdbserver" > + > + Assuming the development environment is set up correctly and a workspace has been created > + for the recipe using ``devtool modify recipe``, the following command can create the > + SDK and the configuration for VSCode in the recipe workspace:: > + > + $ devtool ide recipe core-image-minimal --target root@192.168.7.2 > + > + The command requires an image recipe that is used to create the SDK. > + This firmware image should also be installed on the target device. > + It is possible to pass multiple package recipes. > + ``devtool ide`` tries to create an IDE configuration for all package recipes. > + > + Exactly what this command does depends on the recipe respectively on the build tool used by > + the recipe. The basic idea is to configure the IDE so that it calls the build tool exactly > + as ``bitbake`` does. s/``bitbake``/BitBake/ We are talking about the tool in general, not the particular executable for the command line. > + > + For example, a CMake preset is created for a recipe that inherits :ref:`ref-classes-cmake`. > + In the case of VSCode, CMake presets are supported by the CMake Tools plugin. > + This is an example of how the build configuration used by ``bitbake`` is exported to an IDE BitBake > + configuration that gives exactly the same build results. > + > + Support for remote debugging with seamless integration into the IDE is important for a cross-SDK. > + ``devtool ide`` automatically generates the necessary helper scripts for deploying the compiled > + artifacts to the target device as well as the necessary configuration for the debugger and the IDE. > + > + .. note:: > + > + To ensure that the debug symbols on the build machine match the binaries running on the target device, > + it is essential that the image built by ``devtool ide`` is running on the target device. > + > + ``devtool ide`` aims to support multiple programming languages and multiple IDEs natively. > + Native means that the IDE is configured to call the build tool (e.g. CMake or Meson) directly. s/Native/Natively/ > + This has several advantages. First of all, it is much faster than ``devtool build``, for example. > + But it also allows to use the very good integration of tools like CMake or GDB directly with VSCode or other IDEs. > + However, supporting many programming languages and multiple IDEs is quite an elaborate and constantly evolving thing. > + To handle combinations that are not natively supported, ``devtool ide`` creates a configuration that falls back > + to ``devtool build`` and ``devtool deploy-target`` if there is no native support available. > + > + The default IDE is VSCode. Some hints about using VSCode: > + > + - To work with CMake press ``Ctrl + Shift + p``, type ``cmake``. > + This will show some possible commands like selecting a CMake preset, compiling or running CTest. > + Cross-compiled unit tests are executed transparently with qemu-user. ``qemu-user`` > + > + - To work with Meson press ``Ctrl + Shift + p``, type ``meson``. > + This will show some possible commands like compiling or executing the unit tests. > + > + - For the deployment to the target device, just press ``Ctrl + Shift + p``, type ``task``. > + Select the ``install & deploy task``. > + > + - For remote debugging, switch to the debugging view by pressing the "play" button with the ``bug icon`` on the left side. > + This will provide a green play button with a drop-down list where a debug configuration can be selected. > + After selecting one of the generated configurations, press the "play" button. > + > + Starting a remote debugging sesssion automatically initiates the deployment to the target device. s/sesssion/session/ > + If this is not desired, the ``"dependsOn": ["install && deploy-target...]`` parameter of the tasks > + with ``"label": "gdbserver start...`` can be removed from the ``tasks.json`` file. > + > + Additionally ``--ide=none`` is supported. > + With the none IDE parameter some generic configurations files like ``.gdbinit`` files and some helper scripts > + starting the gdbserver remotely on the target device as well as the gdb client on the host are generated. s/the gdbserver/``gdbserver``/ s/gdb client/GDB client/ > + > +#. *Shared sysroots mode*: Generate the IDE configuration for using a cross-toolchain as provided by > + ``bitbake meta-ide-support build-sysroots``. > + > + For some special recipes and use cases a per-recipe sysroot based SDK is not suitable. > + Therefore ``devtool ide`` also supports setting up the shared sysroots environment and generating > + IDE configurations referring to the shared sysroots. Recipes leading to a shared sysroot > + are for example ``meta-ide-support`` or ``shared-sysroots``. > + Also passing ``none`` as a recipe name leads to a shared sysroot SDK:: > + > + $ devtool ide none core-image-minimal > + > + For VSCode the cross-tool-chain is exposed as a CMake kit. CMake kits are defined in > + ``~/.local/share/CMakeTools/cmake-tools-kits.json``. > + The following example shows how the cross-toolchain can be selected in VSCode. > + Fist of all we create a CMake project and start VSCode:: > + > + mkdir kit-test > + echo "project(foo VERSION 1.0)" > kit-test/CMakeLists.txt > + code kit-test > + > + If there is a CMake project in the workspace cross-compilation is supported: > + > + - Press ``Ctrl + Shift + P``, type ``CMake: Scan for Kits`` > + - Press ``Ctrl + Shift + P``, type ``CMake: Select a Kit`` > + > + For other IDEs than VSCode ``devtool ide none ...`` is just a simple wrapper for the > + setup of the extensible SDK as described in :ref:`setting_up_ext_sdk_in_build`. > + > Use ``devtool upgrade`` to Create a Version of the Recipe that Supports a Newer Version of the Software > ------------------------------------------------------------------------------------------------------- That was all. Thanks for letting us know when your series gets merged (crossing fingers). Thanks again! Michael.
diff --git a/documentation/sdk-manual/extensible.rst b/documentation/sdk-manual/extensible.rst index 355c6cb0e4a..21eff792a27 100644 --- a/documentation/sdk-manual/extensible.rst +++ b/documentation/sdk-manual/extensible.rst @@ -63,6 +63,8 @@ their own pros and cons: need to provide a well-functioning binary artefact cache over the network for developers with underpowered laptops. +.. _setting_up_ext_sdk_in_build: + Setting up the Extensible SDK environment directly in a Yocto build ------------------------------------------------------------------- @@ -230,13 +232,15 @@ all the commands. See the ":doc:`/ref-manual/devtool-reference`" section in the Yocto Project Reference Manual. -Three ``devtool`` subcommands provide entry-points into development: +``devtool`` subcommands provide entry-points into development: - *devtool add*: Assists in adding new software to be built. - *devtool modify*: Sets up an environment to enable you to modify the source of an existing component. +- *devtool ide*: Generates a configuration for an IDE. + - *devtool upgrade*: Updates an existing recipe so that you can build it for an updated set of source files. @@ -614,6 +618,121 @@ command: decide you do not want to proceed with your work. If you do use this command, realize that the source tree is preserved. +Use ``devtool ide`` to generate a configuration for the IDE +----------------------------------------------------------- + +``devtool ide`` automatically configures IDEs for cross-compiling and remote debugging. +To make sure that all parts of the eSDK required by the generated IDE configuration are +available, ``devtool ide`` uses bitbake in the background to bootstrap the SDK. + +#. *Recipe mode*: Generate the IDE configuration for a workspace created by ``devtool modify``. + + In order to use the tool, a few settings must be made. + As a starting example, the following lines of code can be added to the ``local.conf`` file:: + + # Build the companion debug file system + IMAGE_GEN_DEBUGFS = "1" + # Optimize build time: with devtool ide the dbg tar is not needed + IMAGE_FSTYPES_DEBUGFS = "" + + # ssh is mandatory, no password simplifies the usage + EXTRA_IMAGE_FEATURES += "\ + ssh-server-openssh \ + debug-tweaks \ + " + + # Remote debugging needs the gdbserver on the target device + IMAGE_INSTALL:append = " gdbserver" + + Assuming the development environment is set up correctly and a workspace has been created + for the recipe using ``devtool modify recipe``, the following command can create the + SDK and the configuration for VSCode in the recipe workspace:: + + $ devtool ide recipe core-image-minimal --target root@192.168.7.2 + + The command requires an image recipe that is used to create the SDK. + This firmware image should also be installed on the target device. + It is possible to pass multiple package recipes. + ``devtool ide`` tries to create an IDE configuration for all package recipes. + + Exactly what this command does depends on the recipe respectively on the build tool used by + the recipe. The basic idea is to configure the IDE so that it calls the build tool exactly + as ``bitbake`` does. + + For example, a CMake preset is created for a recipe that inherits :ref:`ref-classes-cmake`. + In the case of VSCode, CMake presets are supported by the CMake Tools plugin. + This is an example of how the build configuration used by ``bitbake`` is exported to an IDE + configuration that gives exactly the same build results. + + Support for remote debugging with seamless integration into the IDE is important for a cross-SDK. + ``devtool ide`` automatically generates the necessary helper scripts for deploying the compiled + artifacts to the target device as well as the necessary configuration for the debugger and the IDE. + + .. note:: + + To ensure that the debug symbols on the build machine match the binaries running on the target device, + it is essential that the image built by ``devtool ide`` is running on the target device. + + ``devtool ide`` aims to support multiple programming languages and multiple IDEs natively. + Native means that the IDE is configured to call the build tool (e.g. CMake or Meson) directly. + This has several advantages. First of all, it is much faster than ``devtool build``, for example. + But it also allows to use the very good integration of tools like CMake or GDB directly with VSCode or other IDEs. + However, supporting many programming languages and multiple IDEs is quite an elaborate and constantly evolving thing. + To handle combinations that are not natively supported, ``devtool ide`` creates a configuration that falls back + to ``devtool build`` and ``devtool deploy-target`` if there is no native support available. + + The default IDE is VSCode. Some hints about using VSCode: + + - To work with CMake press ``Ctrl + Shift + p``, type ``cmake``. + This will show some possible commands like selecting a CMake preset, compiling or running CTest. + Cross-compiled unit tests are executed transparently with qemu-user. + + - To work with Meson press ``Ctrl + Shift + p``, type ``meson``. + This will show some possible commands like compiling or executing the unit tests. + + - For the deployment to the target device, just press ``Ctrl + Shift + p``, type ``task``. + Select the ``install & deploy task``. + + - For remote debugging, switch to the debugging view by pressing the "play" button with the ``bug icon`` on the left side. + This will provide a green play button with a drop-down list where a debug configuration can be selected. + After selecting one of the generated configurations, press the "play" button. + + Starting a remote debugging sesssion automatically initiates the deployment to the target device. + If this is not desired, the ``"dependsOn": ["install && deploy-target...]`` parameter of the tasks + with ``"label": "gdbserver start...`` can be removed from the ``tasks.json`` file. + + Additionally ``--ide=none`` is supported. + With the none IDE parameter some generic configurations files like ``.gdbinit`` files and some helper scripts + starting the gdbserver remotely on the target device as well as the gdb client on the host are generated. + +#. *Shared sysroots mode*: Generate the IDE configuration for using a cross-toolchain as provided by + ``bitbake meta-ide-support build-sysroots``. + + For some special recipes and use cases a per-recipe sysroot based SDK is not suitable. + Therefore ``devtool ide`` also supports setting up the shared sysroots environment and generating + IDE configurations referring to the shared sysroots. Recipes leading to a shared sysroot + are for example ``meta-ide-support`` or ``shared-sysroots``. + Also passing ``none`` as a recipe name leads to a shared sysroot SDK:: + + $ devtool ide none core-image-minimal + + For VSCode the cross-tool-chain is exposed as a CMake kit. CMake kits are defined in + ``~/.local/share/CMakeTools/cmake-tools-kits.json``. + The following example shows how the cross-toolchain can be selected in VSCode. + Fist of all we create a CMake project and start VSCode:: + + mkdir kit-test + echo "project(foo VERSION 1.0)" > kit-test/CMakeLists.txt + code kit-test + + If there is a CMake project in the workspace cross-compilation is supported: + + - Press ``Ctrl + Shift + P``, type ``CMake: Scan for Kits`` + - Press ``Ctrl + Shift + P``, type ``CMake: Select a Kit`` + + For other IDEs than VSCode ``devtool ide none ...`` is just a simple wrapper for the + setup of the extensible SDK as described in :ref:`setting_up_ext_sdk_in_build`. + Use ``devtool upgrade`` to Create a Version of the Recipe that Supports a Newer Version of the Software -------------------------------------------------------------------------------------------------------
Cover the new devtool ide plugin in the extensible sdk section. Many thanks to Enguerrand de Ribaucourt for his re-view and contributions. Signed-off-by: Adrian Freihofer <adrian.freihofer@siemens.com> --- documentation/sdk-manual/extensible.rst | 121 +++++++++++++++++++++++- 1 file changed, 120 insertions(+), 1 deletion(-)